Traps

More information about laying/springing traps can be found on The Actions.
 * 1) Ability/Turn Icon: Each trap presents a dangerous challenge to an animal who moves onto the same field space.
 * 2) Trap’s Strength: The higher this number is, the trickier the trap is to avoid. If an animal’s cunning meets or beats this number, it will avoid the trap.
 * 3) Trick/Favor Cost: When any animal enters the same field space as the trap, the player who placed the trap must spend resources to activate it. These resources can be favor, trick cards, or a combination of the two resources.