Animals & Legends

Up arrow - during an opponent's turn
 * 1) Name: Identifies the type of animal. If the name is in quotes then that animal is a legend.  These individuals are better in battle and cannot be in different armies at the same time.
 * 2) Habitat: Indicates which biome the animal hails from. Some cards depend on an animal’s habitat to be effective. The different habitats don’t necessarily get along. To reflect this, an animal recruits at half of its total clout (including any bonuses) rounded down when trying to recruit outside of its own habitat.
 * 3) Size: Some cards require a certain sized animals. The sizes are: tiny, small, medium, large and huge.
 * 4) Special movement: Some cards require that an animal have a specific mode of transportation. Not all animals have a special movement. The movements are: leap, flight, climb, burrow and swim.
 * 5) Rank: How powerful and/or useful an animal would be to your cause. The higher an animal’s rank, the harder that animal will be to recruit.
 * 6) Combat: Physical prowess and fighting ability.  Critical for surviving battles.
 * 7) Clout: Charisma and gravitas.  Critical for recruiting high ranked animals.
 * 8) Cunning: Intelligence and ingenuity.  A superior cunning can activate certain abilities both inside and outside battle.
 * 9) Ability: Unique traits that often bend or flat-out break the rules of the game.
 * 10) Turn icon: Indicates when an ability can be used. The turn icons are...

Down arrow - during you turn (as a free action)

Down arrow with '1' - during your turn (costs 1 action)

Both arrows - during either turn (as dictated by card text)

Down arrow with explosion - battle action (see The actions)

Black down arrow - Ability can only be used when your army is in Dark Nature (see Favor & Fury)

11. Vectors: These arrows indicate the animal’s area of influence. A field space in a direction allowed by an animal’s vectors is considered ‘legitimate’. Vectors are critical to movement, allying other animals in battle, and claiming locations among other things. Important: A tilted animal loses its vectors. It immediately gains them when it untilts.